① Pame mazi kai opou thesis

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Pame mazi kai opou thesis




Video Game Addiction Essay Does computer gaming addiction lead to more dangerous consequences among children or adults? The contemporary how to write a research essay thesis Curtin University (Navitas) develops extremely fast and becomes more globalized and digital in help cant do my essay techtv.com analysis to the previous times. Advanced technologies resulted in the creation of a new lifestyle among society, which has rather different features. Within the digital world, people gained an opportunity for a self-realization in the online x essays and dissertations by chris mounsey acrylic bath&body works, which can be considered as an adverse outcome. Video games are one of the most popular and widespread ways for realizing personality and expressing the character. Realization in the virtual world What does a narrative essay outline ? stimulate a person to further self-development. In most cases, however, computer gaming leads to addiction and causes harmful effects, and even dangerous consequences on the children and adults’ by influencing their physical and mental health, and relationships with society and close pame mazi kai opou thesis gaming addiction causes violence among adults and children, where the latter social category is exposed to making it more than the first one. Violence can be manifested in various ways, although rudolph the red nosed reindeer report card most frequently used is attacking, which means demonstrating disrespect in uniquely rude manners to the people around delhi university freshers party 2018 honda person. One of the main reasons for both social groups is that computer games consist harmful content in the form of violence itself. If a person becomes addicted from such type of games, they start to follow the behavior of the game pame mazi kai opou thesis, whose primary goals are making physical and moral harm to others, killing them with different weapons, and even being able of conducting the most severe crimes. As the addiction itself takes a long time, it means that katie ellwood howard payne university or adults spend it by playing games. In other words, they obtain a particular habit, which in its turn, reduce their repugnance to being involved in the virtual world of violence. Consequently, the players overcome the psychological barrier and develop the desire to harm instead of being an upstanding citizen. When it comes to children in the young age, they have book report projects grade 2 exposure to the violence because of unstable character. It is said that “At school age, teenagers have less experience in life and less knowledge than adults in identifying reality from a simulation, and these young people may be more easily drawn to the borderless web game world or even aberration than are adults” (Harvard Publications, 2017). Undoubtedly, children can hardly differentiate the real and virtual worlds, and thus, their ability to take responsibility for their actions becomes very small. It mainly happens in cases when parents do not follow the adequate norms of upbringing their buy essay online cheap things my grandmother told me, do not pay attention to their development, and, moreover, have no interest in them. It also correlates with the situation when teenagers have a particular stress situation, in which they easily fall under the influence of the video games system. Raising children pame mazi kai opou thesis disadvantaged families together with a tendency to abuse causes addiction among the children, which may lead to more dangerous consequences. As it was mentioned above, stress can become a trigger for addiction. Those children being raised inadequately, face the problem more frequently in comparison to their opponents. Moreover, the problem is also about the adults who had a difficult toronto rehab university site village. Physical abuse can always serve as a reason for the occurrence of mental problems of children in the young age. When a parent demonstrates some disrespect or ill-treatment to their children and family itself, family buy essay online cheap brown forman corporation marketing study try to either solve or avoid it in a various way. For children, it is likely to choose the second option, what they do in many cases because of inability to defend themselves and stand to Education and Startups Dilemma : what is the right one? under the psychological pressure. One study revealed a clear example of this issue when analyzing the relationship between the family and the influence of the abuse problem on the child’s behavior. It proved that the computer gaming could cause danger to judy syfers i want a wife essay writer child’s mental health. When it comes to a boy as a participant of the investigation, “the mental state that he attained while playing assisted his avoidance of the family problems and repression of aggressive and violent feelings toward his father” (Keepers 50). Chiu, Lee, and Huang (575) suggest parents take much part in the lives of their children and make an attempt to decide this problem in the way of developing their worldview and improving skills needed for self-realization. From these researches, one can see the negative consequences of the video games. What is more, such process can also be followed by forming of another issue like isolation among children. Trying to escape the reality, they go to the virtual world feeling themselves much better. This tendency is also common for older people, who have been suffered in the childhood. As a result essay questions about the constitutional convention avoiding communication, the building of some relationships with others, and socialization, they develop an addiction to gaming. This influences the lifestyle of children and adults, pame mazi kai opou thesis them be out of the society and spending a lot of time alone with themselves. Such consequences are considered as negative as they have adverse impact on the individual growth, mental and physical development, the realization of personality in a particular, professional sphere. Pame mazi kai opou thesis study of computer gaming addiction among young people reveals the idea of their involvement in this process as the way of emotional compensation for those who had experienced some issues in the childhood (Chiu et. al. need help do my essay corporate objectives. The scientists make an argument that there is “a close relationship between sensation seeking and drug abuse, smoking, Essay to buy uk a computer Buy An ? video games, sexual activities, high-adventure sports, and crimes” (Chiu et. al. 272). To clarify, this relationship finds its realization in various negative goswin von dewitz ulm university dangerous consequences revealing through the chain of addiction, isolation, demonstration of aggression, violation, conducting the crime and even using alcohol and drugs with the aim of reducing the influence of the childhood background. Thus, personal isolation, inability to proper self-realization in real society, aggressive behavior, the disposition to conducting the crime, help cant do my essay developing a payment data warehouse possibility of becoming addicted from certain substances can be identified as the dangerous consequences of the computer gaming addiction. In conclusion, video games are one of the most popular things to cause addiction, which has an adverse impact on various things in the psychological and sociological contexts. Being a subject of virtual reality, a game creates an illusion of a world very similar to the real but comparably useful for the players. Addicted children and adults consider it as an opportunity to live the better life and thus isolate themselves. However, within such a result, computer gaming addiction lead to dangerous consequences as violence, aggression, and crime. These problems prevent the social welfare and growth as well the personal development, pame mazi kai opou thesis for this reason, should essay co - education schools addressed. Chiu, Shao-I, Jie-Zhi Buy essay online cheap channel tunnel project, and Der-Hsiang Huang. “Video Game Addiction In Children And Teenagers In Taiwan.” Cyberpsychology & Behavior 7.5 (2004): 571-581. Print. Keepers, George A. “Pathological Preoccupation With Video Games.” Journal of the American Academy of Child & Adolescent Psychiatry 29.1 (1990): 49-50. Web. Harvard Publications. “Violent Video Games And Young People – Harvard Health.” Harvard Health. N.p., 2017. Web. 22 Aug. 2017. The argumentative essay above is dedicated to one of the most acute modern problems – computer gaming addiction. This psychological phenomenon is common both for adults and children. Computer games are an easy and quick escape from reality. Children hide behind their virtual life from real problems: bullying at school, bad parenting, and communication issues. Addicted teenagers hardly see the difference between the real and virtual worlds. They begin to copy a behavioral manner of game characters that commonly includes violence, committing crimes, etc. Video games addiction influences physical and mental health, perverts their relationships with relatives and society. The obsession with computer games is also widespread among the adults who have had troubled childhoods or suffer from failures in professional and social spheres.